In December of 2001, one of my friends from law school came back to Minneapolis because his girlfriend (also a law school classmate) was in a wedding. Who gets married in Minneapolis in December is another question, but the important thing was, my friend wasn't in the wedding, and didn't know these people. So, he was free from obligations, whereas his girlfriend was the maid of honor. He planned to spend the time catching up with his friends in the Twin Cities, and I was lucky enough that he started by visiting me. The rest of his friends didn't end up getting so lucky...
When John showed up at my apartment, he had two things with him that I hadn't seen before: a PS2 and a copy of GTA 3. What happened over the next four days was both awesome and really depressing. John didn't spend time catching up with his many friends back in the Twin Cities. Because he and I sat in the living room and played GTA 3. For four days straight. Just passing the controller back and forth when we died, and taking turns running missions and killing people and playing taxi and baseball batting hookers and laughing when the people in Chinatown said "is it dragon breath?" And it's not like we were two stoned college sophomores. We were 25 year old adult lawyers who had real jobs.
Several months ago, I was thrilled to find out that Rockstar released GTA 3 as an Ipad game (hint hint), and spent a few hours playing it (some controls customization is needed, otherwise the game works great). It then dawned on me that, since I have a PS2 and a copy of the game, I could just play the game for real. Which I did. Blending my reflections from those snowy days in my apartment living room with my recent views on the game, here's what I've come up with.
First, you really can't overstate the impact GTA 3 had when it first came out. I bought a PS2 the day after John left. Just to I could play the game. Maybe there were other quasi-sandbox games that came out first, but GTA 3 was the first time general, non-hard-core gamers like me saw a game where you could just do....whatever the hell you wanted to do. AND PEOPLE DID. There were people who just played freaking taxi. People rode the subway just to stare out the window at the animated city flashing by. And if you find someone who says they never stood on the balcony at Kenji's Casino and sniped people until the helicopter showed up, and then RPG'd helicopters until the army showed up, well...they're either lying or they've never truly lived. Here's the thing: us mere civilians never even knew a game could be this way. All the games we knew had a point. Hell, the point for most games we've played was either Go Right or Go Up. When the bad guys steal your girlfriend at the beginning of Double Dragon, it had never occurred to us that the right reaction might be to go into the store next door and steal some shit, then jump down into the sewers and see how many rats we could kill. No. The Game Was A Mission. You Played The Game By Doing the Mission. Now you get GTA 3. And, like the world's nicest dungeon master, GTA 3 just said: what do you want to do today? Mind = blown.
Second, GTA 3 gets something really basic and fundamental right that so many games spend so much money getting wrong: I am not looking for realistic physics in my shoot-em-up game. If you have the ability, go spend a half-hour playing GTA 3. And pay attention to how the fast cars handle (the Yakuza Stinger is my favorite go-to car for missions, because it's fast as hell and it can take a LOT of abuse). Put mildly, the physics engine for car performance isn't realistic at all. But it IS awesome as hell. The only way you can screw up when driving is if you try to drive like a normal human being. You'll turn right into the wall on the inside of that curve. But, if you floor it, wait for the last minute, then jam on the parking break and slam into the turn, you'll breeze right through. Worst case scenario, you'll smack the rear panel on the outside of the turn, which will help you complete the turn properly. If I wanted realistic driving physics, I'd go with GT 3 (or 5 or 7 or whatever). Not a game where you lob molotov cocktails at drug-addicted maniacs who are running towards you with bombs strapped to their chests.
Third, music. Music. Oh man. Jump in a car, and the first thing you check is: what's on the radio? Ain't listening to that Double Clef FM classical music bullshit. Where's Game FM? GTA 3 has Royce da 5-9 rapping on it. It's not just that the music became such an imbedded part of the game, it's that (once again) the notion that you were in control of a full musical palate and could choose how the game sounded was....just....not something we had ever considered before. It's not that I hated the music to Super Mario Bros. (even after Dane Cook pointed out that the lyrics to the World 1-2 music are "Penis penis penis......penis penis penis....") (also, admit that you just sang that in your head in turn). But choice itself is a powerful aphrodisiac. And it led to this: you would get in your car HOPING that the radio was set for a particular station, and HOPING that a particular song would be on. In a fake car. In a fake world. In a fucking shooing game. Developers talk about immersion. How's that for immersion?
Now, GTA 3 also features some of the most embarassingly performed voice overs in history. By talented artists! Michael Madsen has to physically wince when he hears some of his lines as Tony. Joe Pantoliano does a solid job. Kyle MacLaughlin does an awesome job. And Robert Logia is Robert Logia.
Look, I'd stick around and write more, but I gotta go. It's been almost an hour since I last played GTA 3, and my hands are shaking. Stay cool.
Wednesday, February 27, 2013
Saturday, December 29, 2012
Lord Bling's Top Games of 2012
2012 was a great year to be a gamer! So many big releases lived up to (or exceeded) expectations, and many smaller titles surprised me too. Ranking this year's list was tough, especially picking a #1. Too much goodness! So let's get to it. Links will go to random retail sites, and the listed format is where I played each game.
(Disclaimer: While I work in the video game industry, I'm not a professional critic. There are plenty of games I didn't get to play, so this list isn't meant to be all-inclusive. Also, these are just my personal opinions, and are not representative of my employer.)
Honorable Mentions (in alphabetical order):
Binary Domain (X360) -- Cover-based shooters are a dime a dozen these days, but this one was better than most. Very good story, well-written characters, and the squad 'trust' system was a nice addition.
Black Mesa (PC) -- This free mod was over seven years in the making, but worth the wait. No matter how many times you may have played through the original Half-Life, they tweaked just enough to make it feel fresh. Mod DB even named it 'Mod of the Year', topping the mighty Day Z.
Counter-Strike: Global Offensive (PC) -- If it ain't broke, don't fix it! A respectable update to a classic. Gun games never get old.
Diablo 3 (PC) -- Series veterans had a lot of complaints, but as a noob, I found a lot to like. Now if they'd only add PvP...
Hotline Miami (PC) -- Super Meat Boy combined with an 80's serial killer movie. Original and disturbing. With tighter controls, it could've ended up in my top 15.
Plague Inc. (iOS) -- I don't usually get into simulation games, but this one grabbed me. Infect the world!
Spec Ops: The Line (PC) -- The story dares to ask questions about the nature of war and how it affects the human psyche. A war-torn Dubai makes for an unforgettable setting, and the squad mechanic works surprisingly well.
Treasures of Montezuma Blitz (PS Vita) -- Addictive free-to-play puzzle game has caught a lot of my free time this year. It launched slowly, but patches improved it immensely. If you have a Vita, you should be playing this.
Top 15 List
15. The Darkness II (X360) -- I was a big fan of the original. It had one of the better stories you'll find in this generation. I didn't know what to think when they announced a sequel, from a different developer, and in a cel-shaded graphic style, but they did a commendable job. It looks and plays great, and the story is solid (if not quite as strong as the first game).
14. Sonic & All-Star Racing Transformed (X360) -- Even better than the past few Mario Karts. Nice variety in the gameplay for the driving, boating, and flying sections. A good amount of depth in the campaign, and full online support on all platforms. You don't have to be a Sega fan to enjoy it either!
13. Trials: Evolution (X360) -- 'More Trials' is really all they had to deliver, and that's what we got. It kept me up well past bedtime for weeks. The controls are still satisfying, and the challenge of the later levels is still heart-explodingly difficult.
12. Ghost Recon: Future Soldier (X360) -- I liked this more than the previous two Advanced Warfighters. While it doesn't have much in common with the original Ghost Recon games, the pacing is better and it's much more polished. The multiplayer doesn't reinvent the wheel, but the three squad classes have a nice variety and balance.
11. Dishonored (X360) -- An exceptional blend of Thief and Bioshock. The story was good up until the final act. One of the better debuts this year, and I'm very interested to see what they'll do in the inevitable follow-up.
10. Halo 4 (X360) -- Halo Reach was a respectable swan song for Bungie, but I think this debut from 343 Industries is the better game. The story was the best since the original, and the graphics prove that the Xbox 360 still has some tricks up its sleeve.
9. XCOM: Enemy Unknown (PC) -- I have never liked turn-based strategy games. And yet, I really like this turn-based strategy game a lot. It helps that it's squad-based, and that they don't have you micromanaging every little detail. I haven't put nearly as much time into this as I'd like, but that won't last long.
8. Call of Duty: Black Ops 2 (X360) -- The best game Treyarch has ever made, and definitely the craziest. Futuristic weapons (wrist-fired grenades, weapon sights that see through walls), a 'play-as-the-bad-guy' cut scene that turns into a machete massacre, a floating ocean city, 80's flashbacks of firing RPGs from horseback, Michael Rooker with spikey hair .... it's unapologetically insane, and the most fun I've had with a CoD game in five years.
7. Forza Horizon (X360) -- I haven't been drawn into a racing game since Test Drive Unlimited and Burnout Paradise. Both of those were huge open-world games that were more arcade than simulation. This game is more sim than either of those, but is forgiving enough. It's relaxing to just drive around and see the sights, and when you want to actually race, it's a challenge but not punishing. (*FYI: I didn't get to play Need for Speed: Most Wanted, but reviews say it's a lot like Burnout Paradise (same devs) so that one may have ended up near this slot too).
6. Mark of the Ninja (X360) -- The best pure stealth game I've played in years. Playing it felt like the developers spoke to me beforehand, because they somehow knew what I've always wanted in a game like this. The Tenchu games came close, but this is true Ninja Heaven.
5. Journey (PS3) -- Probably the best $15 you can spend this year. It contains not a single word of dialog, and yet inspires more emotion than almost every other game I've ever played. Until Fumito Ueda can finally deliver The Last Guardian, I'll be playing through this again.
4. Mass Effect 3 (X360) -- Even though the story juggled the ball a bit near the goal line, the sheer level of scope and imagination on display is undeniable. In these three games, Bioware accomplished something that we may never see again in this industry. They even added a PvE multiplayer mode, and it was a lot more fun than anyone expected.
3. The Walking Dead (PC) -- If video games ever expand into a larger art form, we may look back on this as one of the turning points. Even though it's more of an interactive novel than a traditional game, Lee and Clementine are the most 'real' characters in any game I've ever played. Struggling for their survival will have you making moral choices that you'll think twice about, and then you'll second-guess those choices after the fact. By the end of the final episode, I was an emotional wreck. This game had me excited for what this medium can eventually become.
2. Borderlands 2 (X360) -- The first Borderlands was a revelation, and scratched an FPS/RPG hybrid itch most didn't know they had. While the sequel doesn't take many risks, it delivered an even better experience than the first. The minor tweaks made to the user interface, the quest delivery, the skill trees, the NPC dialog, the hub world -- all were improvements. The levels feel bigger, and the score from the always-amazing Jesper Kyd was great too. The 'True Vault Hunter' mode and the upcoming DLC guarantee I'll be playing this well into the next year.
DRUM ROLL.........
DRUM ROLL.........
1. Far Cry 3 (X360) -- I punched a shark in the face.
Just when I thought I was burned out on open-world games, this one delivered more 'holy crap' moments and genuine laughs than anything else I played this year. It made me feel like the star of an action movie. The first two Far Cry games were ambitious but uneven. This one corrects all the wrongs, and has a blast doing it.
The tagline of 'Skyrim with guns' isn't too far off. While there are many ways to get around the massive island (cars, jeeps, jet skis, patrol boats, ziplines, hang gliders, wingsuits), exploring on foot while hunting was just as much fun. The "L.A. trust-funder turns into jungle mercenary" story is enjoyable (especially by normal shooter standards, even if it starts to tail off near the end), and the voice acting is stellar. The side missions are varied too, and are short enough to not overstay their welcome.
The AI is fairly random, which leads to some memorable moments. Sometimes while trying to capture a base, I spotted a caged animal inside. You can shoot the cage door lock and let the animal out, and it will distract the bad guys. At one point, I was observing a base through my camera when a black bear came out of the jungle and started attacking everyone. Instead of firing at them, I just watched as they screamed in horror and tried to kill it, and failed. The bear ripped every one of them apart, and then I got credit for capturing the base. I was in the right place at the right time. And I couldn't stop laughing.
Besides a lengthy campaign, and tons of post-game exploration and side missions, there is also a decent co-op campaign, a full competitive multiplayer, and a map editor. It's not all perfect though. The graphics on Xbox aren't as sharp as I'd like, but I suppose it's a fair trade for drawing such a huge open map. The multiplayer feels a little floaty when compared to other AAA shooters. However, I think the biggest omission is not being able to start a "New Game Plus" and carry your unlocked perks and weapons over into a new game. But, these are all minor complaints in my book. It's the most fun I had with a game this year.
Also, did I mention that I punched a shark in the face? Top that, 2013.
Thursday, December 27, 2012
Lord Bling's Top 15 Albums of 2012
I usually do a Top Ten album list, but it's been a really good year for the music I listen to, so I figured I'd expand it to 15. Like usual, if you're not into metal, a good part of this list won't pertain to you, but stick around and you might find a few surprises.
(Band names link to Wikipedia. Album names link to Amazon.)
15. Storm Corrosion -- self-titled. The prog-rock super group brought it mellow and dark. Nothing like Opeth or Porcupine Tree, but fans of both will appreciate it. Great for overcast weather. Favorite Song (and possibly best video of the year?): Drag Ropes
14. Converge -- All We Love We Leave Behind. How does these guys still do it? Over 20 years of consistently great (and more importantly, relevant) hardcore? They continue to amaze me. Favorite Song: Sadness Comes Home
13. Toadies -- Play.Rock.Music. Gritty southern rock is a consistent listen throughout. Their strongest overall album since Hell Below Stars Above. Favorite Song: We Burned the City Down
12. Testament -- Dark Roots of Earth. A band that deserved to be mentioned in the same breath as the Big Four. They're still writing music that's better than anything those four bands have released in years. Favorite Song: Native Blood
11. Napalm Death -- Utilitarian. Having grown up with this band, I'd kind of grown out of them in the past decade. Then I saw the album was on sale for $5 on Amazon and I bought it, and I'm really glad I did. In fact, it has me wondering what I've missed over the past decade. Favorite Song: Errors in the Signals
10. Deftones -- Koi No Yokan. This one didn't grab me as instantly as their last two, but it's still a strong record. I'm glad they're still plugging away, and hopefully Chi can make it back to them someday. Favorite Song: Entombed
9. Sylosis -- Monolith. Probably their best overall album, even if it lacks a true 'home run' song like Empyreal. If you're a fan of Lamb of God, this will be your new favorite band. Favorite Song: What Dwells Within
8. Periphery -- II: This Time It's Personal. Not as strong as their debut, but that one came from out of nowhere so expectations were higher here. The technical prowess is there (of course), but the biggest gain has to be Spencer's vocals. He really upped his game, and pulls it all off live too. Favorite Song: Scarlet
7. Car Bomb -- w^w^^w^w. Left for dead years ago, these math metal survivors returned with an album so important, it could not be ignored. This is the kind of music Dillinger Escape Plan used to make, before they started listening to the hype about themselves. Favorite Songs: Finish It / Lower the Blade
6. 7 Horns 7 Eyes -- Throes of Absolution. The only debut album on my list comes from a Christian prog/tech/death band. Wholly deserving of all the praise it received in the metal underground in the months leading up to its release. I can't wait to see what they do for an encore. Favorite Song: Cycle of Self
5. Pig Destroyer -- Book Burner. Their best album since Prowler in the Yard. Don't listen to this band while you're driving, or you'll end up with a few speeding tickets. Favorite Song (and a close second for best video of the year): The Diplomat
4. The Faceless -- Autotheism. This one took a long time to grow on me. While the tech-death parts still exist, they injected a lot of Between the Buried and Me / Devin Townsend-like progressive rock into the songwriting. This may have upset some of their long-time fans, but I actually think it works better than anything else they've ever written. Favorite Song: Emancipate
3. The Devin Townsend Project -- Epicloud. While not as poppy as his 'Dev Leppard' comments hinted, it still brings enough 'catchy' to warrant the tag. His lyrics have become more hopeful over the years, but without being too 'soft'. This is his finest solo album since Infinity. Favorite Songs: Liberation / Grace
2. Cattle Decapitation -- Monolith of Inhumanity. A concept album about how humanity is slowly killing itself, set to music that sounds like the end of the world. Travis Ryan has proven himself to be the best vocalist in extreme music today, by combining guttural and melodic in a way that only Mike Patton could have dreamed of. Metal album of the year. Favorite Song: Your Disposal
1. Anathema -- Weather Systems. They've done it again. Last year, they released "We're Here Because We're Here" in the US, and I named the 'Pink Floyd-on-downers' prog-rock record my top pick of 2011. Now we get this, which is more subtle, but reveals itself to be the better record with repeated listens. Their lyrics continue to revolve around dealing with the loss of loved ones, and the last thoughts people have before passing on. It has moments of darkness, but still manages to feel hopeful, and extracts emotions out of me unlike any other band I've ever heard. Favorite Songs: Untouchable Pts 1 & 2 / Lightning Song / The Lost Child
"I've never seen a light that's so bright
The light that shines behind your eyes
I had to let you go
To the setting sun
I had to let you go
To find your way back home"
Wednesday, December 26, 2012
Lord Bling's favorite movies of 2012
This year's top movie list will be less valuable than ever, for two reasons: 1) I only saw 36 films. Considering I used to see well over 100 (as part of my job), I can't really be considered anything of an expert anymore. 2) There wasn't anything I saw that screamed out 'classic', or even what I would deem to be a 'four-star' film. The best film I saw in 2012 was made 50 years ago, but that doesn't exactly qualify for this list.
Like last year, I won't rank what I saw, but will list them in alphabetical order instead:
Act of Valor -- The acting is pretty bad, and you can see the ending coming a mile away. However, the acting is bad because the performers are actual Navy SEALs. The attention to detail was better than any military film I've seen since Black Hawk Down, and the action is edited very well. Plus (SPOILER ALERT!), with both of my grandparents having been given military funerals, I'm a sucker for them.
Argo -- Affleck's best film so far. Just the right amount of humor. However, it made me wish for a documentary about the topic.
The Avengers -- Even more fun than I'd hoped. Perfect escapist entertainment. If you can accept that they have a flying aircraft carrier, you can accept a couple of minor plot issues.
Django Unchained -- A love letter to spaghetti westerns, set in the era of American slavery. The first half is brilliant. The second half isn't quite as strong, and plays as a long slow burn with a semi-satisfying conclusion. However, I'll take a 'decent' Tarantino film over most directors' best works.
Flight -- The script is just so-so, and feels a little too 'movie of the week' in the final reel. However, Denzel is brilliant, and the crash sequence is flawlessly edited.
The Grey -- Carnahan's best film by far. Bleak and unforgiving. Liam Neeson delivers the gravitas.
Looper -- Hollywood has done time travel to death, but this finds a way to bring something new to the genre. It had me thinking quite a bit afterwards. It's not as good as you've heard, but still better than most.
Prometheus -- I like when science fiction dares to ask questions, even when they don't make a serious effort to answer them. Gorgeous visuals, but they come with a flawed script and one-dimensional characters. Hopefully the impending sequel will improve upon it.
Robot & Frank -- What a great surprise this little film was! It could've turned out a disaster, but Langella is perfectly understated, and you believe every moment he spends with the robot. It's sweet without feeling like it's trying to be.
21 Jump Street -- I did NOT see this one coming, but I laughed more during this film than anything else I saw this year. Raunchy but with a good heart underneath it all. Hill and Tatum have great timing, and the script pokes lots of fun at the premise. We're in on the joke, and it's all the better for it.
What were your favorite films this past year? Which ones did I miss? Let me know how much of an idiot I am in the comments!
EDIT! I've been reminded that The Raid: Redemption, while technically first released overseas in 2011, was released in the U.S. in 2012, and that puts it in this year. It was one of the best 'pure' action films I've seen in a long time, with brilliant fight editing and choreography. I've seen it three times already and could watch it again right now. Definitely Top Ten material!
Like last year, I won't rank what I saw, but will list them in alphabetical order instead:
Act of Valor -- The acting is pretty bad, and you can see the ending coming a mile away. However, the acting is bad because the performers are actual Navy SEALs. The attention to detail was better than any military film I've seen since Black Hawk Down, and the action is edited very well. Plus (SPOILER ALERT!), with both of my grandparents having been given military funerals, I'm a sucker for them.
Argo -- Affleck's best film so far. Just the right amount of humor. However, it made me wish for a documentary about the topic.
The Avengers -- Even more fun than I'd hoped. Perfect escapist entertainment. If you can accept that they have a flying aircraft carrier, you can accept a couple of minor plot issues.
Django Unchained -- A love letter to spaghetti westerns, set in the era of American slavery. The first half is brilliant. The second half isn't quite as strong, and plays as a long slow burn with a semi-satisfying conclusion. However, I'll take a 'decent' Tarantino film over most directors' best works.
Flight -- The script is just so-so, and feels a little too 'movie of the week' in the final reel. However, Denzel is brilliant, and the crash sequence is flawlessly edited.
The Grey -- Carnahan's best film by far. Bleak and unforgiving. Liam Neeson delivers the gravitas.
Looper -- Hollywood has done time travel to death, but this finds a way to bring something new to the genre. It had me thinking quite a bit afterwards. It's not as good as you've heard, but still better than most.
Prometheus -- I like when science fiction dares to ask questions, even when they don't make a serious effort to answer them. Gorgeous visuals, but they come with a flawed script and one-dimensional characters. Hopefully the impending sequel will improve upon it.
Robot & Frank -- What a great surprise this little film was! It could've turned out a disaster, but Langella is perfectly understated, and you believe every moment he spends with the robot. It's sweet without feeling like it's trying to be.
21 Jump Street -- I did NOT see this one coming, but I laughed more during this film than anything else I saw this year. Raunchy but with a good heart underneath it all. Hill and Tatum have great timing, and the script pokes lots of fun at the premise. We're in on the joke, and it's all the better for it.
What were your favorite films this past year? Which ones did I miss? Let me know how much of an idiot I am in the comments!
EDIT! I've been reminded that The Raid: Redemption, while technically first released overseas in 2011, was released in the U.S. in 2012, and that puts it in this year. It was one of the best 'pure' action films I've seen in a long time, with brilliant fight editing and choreography. I've seen it three times already and could watch it again right now. Definitely Top Ten material!
Sunday, November 18, 2012
Review -- Black Ops 2 Multiplayer
Hey! What have you all been up to? Apparently, not reading anything new on this blog. So let's fix that!
Black Ops 2 came out last week and I've been playing a bit of the online multiplayer. Here's my review:
We're just over a month away from my year-end 'Best Of' lists! I bet you all can't wait!
Black Ops 2 came out last week and I've been playing a bit of the online multiplayer. Here's my review:
We're just over a month away from my year-end 'Best Of' lists! I bet you all can't wait!
Monday, September 17, 2012
What Mitt Romney thinks of Obama voters
This is how politicians talk at fund raisers when they think no one is recording them.
EDIT -- A writer for Bloomberg.com predicts that today is the day that Romney lost the election. I can't help but agree. Saying you don't worry about 47% of the country is bad politics, no matter how you slice it.
EDIT -- A writer for Bloomberg.com predicts that today is the day that Romney lost the election. I can't help but agree. Saying you don't worry about 47% of the country is bad politics, no matter how you slice it.
Tuesday, September 11, 2012
Never Forget
Never forget that you shouldn't trust anyone who promises you great things after you die.
Never forget that we are consistently lied to by those in power, and by those seeking power.
Never forget to listen to as many sides to an argument as possible.
Never forget to do unto others as you would have them do unto you.
Never forget to think for yourself.
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